There is no such thing as bad luck

There is a 1.3 percent chance that someone dies in a car crash. Not to sound pessimistic, but one would have to be pretty lucky to have that happen.

Luck is defined as success or failure based on chance rather than control, so even if a task fails because of a small chance to happen, wouldn’t that still be lucky? Why do we classify luck as good and bad when luck is just luck.

When luck rolls in like a die, many fear it’ll be a one and hope it’s a six; that shouldn’t be the case,⁠ as luck is not in our control. We can associate what we can control to the negative, but not what we can’t control.

If I make a choice involving luck, and it turns negatively then it is my fault, but no luck is at fault. This is why I have given up the idea of good and bad luck.

All luck—even the luck that puts me down—is lucky. For example, I play a game called Fire Emblem Heroes where you can summon heroes with an in-game currency; but, summoning is not necessary.

When summoning, there is a three percent chance for a hero to be a five star—the stars of a hero are directly correlated to stats. The higher the stars, the better the stats—and another three percent chance for a hero to be a focus unit—the main heroes of a banner that are also five-star units. 

Getting a five star is lucky, but if I get one I don’t want, I still got lucky.

Even if I think luck is not good nor bad, people can still get unlucky. To me, that is the closest thing to bad luck.

For something to be unlucky, there must be a chance for the task to succeed or fail and have the outcome you don’t want to occur, happen.

Human emotion controls how we do things—how we perceive things. It is nearly impossible for us to judge actions analytically.

This is why many people, myself included, believe in coincidences: things happening that are connected for no reason. For example, people meet their soulmate often by coincidence.

Do you believe in good and bad luck?

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Coincidences are just a chain of luck, all interlocked and—with seemingly no reason—no blacksmith to forge it.

Luck and coincidence go hand-in-hand. The entirety of World War l happened because someone was in the right place at the right time, and someone took a wrong turn—a coincidence—a stroke of luck.

Why do we personify luck with morality when we could take action and mold the hand we are given?

A card game can be won with even the worst hand.